Post Mortem: Worthy Adversaries Lead...

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Post Mortem: Worthy Adversaries Leaderboard Contest The ‘Worthy Adversaries Leaderboard Contest’ is over! It saw some of the top players in the game grind out their best matches over a weekend to compete for MC and glory. Now that the dust has settled we can start looking at the results and what (if anything) they mean. https://mwomercs.com/tournaments The leaderboard doesn’t give us a huge amount of data to deal...
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One Year Later: A Sensible Update to...

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One Year Later: A Sensible Update to Ghost Heat It’s now been a full year since I made that crazy convergence proposal, and with Clans having launched, I figured it was a good time to re-examine where we’re at, what some of our lingering balance issues are, and what can be done to address them. Fear not, citizen – I’m not going to beat you over the head with accuracy penalties; this time, I’m going to lay...
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Making Money in MechWarrior Online

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Making Money in MechWarrior Online Money. Everyone wants it and no one ever has enough. So how are the rewards structured in Mechwarrior Online and what should you be doing to get more money faster?   C-bill Breakdown What this means for you: Don’t play Conquest for cbills. At best you can hope to break even, however, most games will reward significantly less. Most combat oriented rewards are cut in half...
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Firestarter K. vs. Jenner F. Humanoi...

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Firestarter K. vs. Jenner F. Humanoid vs. Non-Humanoid Results Img: Results Link: https://docs.google.com/spreadsheets…it?usp=sharing Builds: Hex-Jenner – JR7-F Hex-Jenner Hex-Firestarter – FS9-K Hex-Firestarter Jenner-F Torso Twist: 120 Firestarter-K Torso Twist: 100+25 arm movement Findings: The Jenner is known for behaving like a center torso with legs when it comes to hit detection. Despite this downside, it is...
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Battle UI 2.0: 5 Quick Improvements

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Battle UI 2.0: 5 Quick Improvements The release of UI 2.0 has finally given the main interface of MechWarrior Online a long-awaited makeover, but the front-end isn’t the only UI in need of some love. Though there’s still plenty of work to be done on UI 2.0, I think it’s about time to take another look at the in-game HUD. It’s done it’s job up to this point, but it could be dramatically...
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We Have a New Hero! Introducing The ...

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We Have a New Hero! Introducing The “Ember” Firestarter Introducing the Ember. The first release of the new series of Firestarter light class ‘Mechs. This little bad boy looks like the big brother to the Death’s Knell Commando, but with room for 4 machine guns. First impressions have been very favourable, as the Ember is one hell of a fun ‘Mech to pilot. Right now, you can own the first of the Firestarters for 2,625...
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ComStar NA TeamSpeak Feb 4th UI2.0 L...

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ComStar NA TeamSpeak Feb 4th UI2.0 Launch Event – Transmission From Outreach HPG Comstar NA Teamspeak Patch-day Event The ComStar Teamspeak server is holding a 1-day event to celebrate and playtest the arrival of UI 2.0. We will be gathering together to help organize 4 and 12 man teams. The purpose is to create a fun atmosphere that encourages you to group up with your fellow mechwarriors who you may not normally play with. We will also be checking out the new...
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Kin3ticX’s Basic Guide and Adv...

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Kin3ticX’s Basic Guide and Advanced Concepts for New Players MechWarrior: Online has a steep learning curve.  New players do have a mini in-game tutorial to introduce the absolute basics (acceleration, torso twist, jump jets, firing, etc.), but are left to sink or swim from there on out. As a community, we feel that growing the game and keeping player interest is vital to the success of MWO, whether it is providing the relevant information...
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QQ Mercs 1st Annual Awards Ceremony

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QQ Mercs 1st Annual Awards Ceremony THE 1st ANNUAL QQ MERCS AWARDS QQ Mercs recently celebrated their 1 year anniversary just before Christmas as a formal and professionally run Merc Corp dedicated to enhancing the enjoyment of our love of MWO, as well as other games on the side. To give back to our loyal MechWarriors, we gave out 7 awards in the form of 1,250 MC. The 2013 Award Winners were: Most Improved...
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The QQ Mercs Competitive Toolbox

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The QQ Mercs Competitive Toolbox Being able to coordinate a drop with 12 friends against an equally competent opponent is a very different experience to dropping a random one man or even 4-man PUG drop – lack of communication with the other players leads to huge amounts of frustration, and the variable skill level means it is often left up to you as a minority to “carry” the match –...
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MechWarrior 101: A Newbie’s Gu...

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MechWarrior 101: A Newbie’s Guide to Not Sucking – Part 5 “Dealing Damage” ** This article was originally posted on August 26th at Big Stompy Robots with Guns . It has been re-published on this site by request. A big thanks to {QQ} RageQuit Mercs for the invitation! ** So we’ve navigated the map, managed our heat, and taken some enemy fire, now let’s return the favor shall we? Set your targeting reticules on the enemy and pull the trigger! Well...
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Dear IGP Executives…

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Dear IGP Executives… Dear IGP Executives, I know you have heard a lot of commentary from the MWO community as of late. It is hard to make everyone happy, but I implore you to take the actions necessary with the result being that you will make more money in the long run! The Problem: The direction that IGP has taken MWO has MANY of your best customers absolutely irate. WHY? Your customers’...
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An Unpopular Perspective

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An Unpopular Perspective The spacey girl at the coffee shop that always fucks up your order isn't a bad person - she’s just a little overwhelmed. She still has to try to sell coffee to you and everyone else that comes in. She’s not asking you to buy anything; she’s offering you the new special that you've been requesting all year.
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MechWarrior 101: A Newbie’s Gu...

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MechWarrior 101: A Newbie’s Guide to Not Sucking – Part 4 “Managing Heat & Damage” ** This article was originally posted on August 19th at Big Stompy Robots with Guns . It has been re-published on this site by request. A big thanks to {QQ} RageQuit Mercs for the invitation! ** At this point we’ve covered the basics of piloting your ‘mech as well as basic gunnery, now we’re going delve into the subject of  managing damage and heat. In case you’re...
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